In stock

Wood 014

36.15$

Tile-ready brown PBR set at 8K. Ships with color, displacement, normal, roughness for instant material setup.

SKU: TA-ACG-WOOD014 Tags: , , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wood 014 ships ready for production use, not as a sample.

All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Wood 014 into their material library and continue working without a single rebake.

Drop into Cinema 4D, Unreal Engine, Blender, Marmoset Toolbag and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Every purchase is final and lifetime. Wood 014 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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