Surface Imperfections 012 brings an imperfections, stains and surface surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Houdini.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, normal, opacity channels — exactly what a metallic-roughness pipeline needs to render predictably.
Suited for any pipeline that respects PBR conventions: motion designers can drop Surface Imperfections 012 into their material library and continue working without a single rebake.
Engine compatibility: Houdini, Marmoset Toolbag, Unity, Maya and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Surface Imperfections 012 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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