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Rocks 011

39.19

Rocks 011: technical PBR material with documented channels for predictable shader behaviour.

SKU: TA-ACG-ROCKS011 Tags: , , , , ,
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Rocks 011 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the cliff, ground character of real rocks surfaces without forcing you to spend an evening rebaking maps.

The pack is shipped at up to 2K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.

Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Rocks 011 into their material library and continue working without a single rebake.

Tested across Blender, Marmoset Toolbag, Maya, 3ds Max and Unity. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

Purchase grants you permanent access via your account. Combine Rocks 011 with any two other assets in the same checkout to trigger the bundle discount automatically.