Leather 023 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the beige, brown character of real leather surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Leather 023 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Leather 023 loads cleanly into Cinema 4D, Houdini, Unity, 3ds Max and Unreal Engine. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Leather 023 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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