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Japanese Sycamore

€37.72

Japanese Sycamore delivers color, normal, roughness, displacement, AO maps ready to drop into Unreal Engine or any modern renderer.

SKU: TA-PH-JAPANESE_SYCAMORE Tags: , , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Japanese Sycamore ships ready for production use, not as a sample.

All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Targeted at motion designers who prefer accuracy over flair. Japanese Sycamore won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Engine compatibility: Unreal Engine, 3ds Max, Maya, Marmoset Toolbag and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.