Aerial Beach 01 brings a beach, wavy and costal surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for VFX departments who need a material to drop into a scene and stay there. Aerial Beach 01 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Aerial Beach 01 loads cleanly into Unreal Engine, Unity, Houdini, Marmoset Toolbag and Maya. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Purchase grants you permanent access via your account. Combine Aerial Beach 01 with any two other assets in the same checkout to trigger the bundle discount automatically.

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