This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Castle Brick 02 Red ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at product visualisers who prefer accuracy over flair. Castle Brick 02 Red won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across Maya, Blender, Houdini, Marmoset Toolbag and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.
