In stock

Asphalt 026 C

48.95$

Tileable asphalt surface captured for production use, full PBR coverage at 8K.

SKU: TA-ACG-ASPHALT026C Tags: , , ,
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Surface character: asphalt, cracked and damaged. Asphalt 026 C is an asphalt material captured for production rendering, with maps that behave the way your shader graph expects.

Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.

Targeted at motion designers who prefer accuracy over flair. Asphalt 026 C won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Tested across 3ds Max, Cinema 4D, Marmoset Toolbag, Unity and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

Every purchase is final and lifetime. Asphalt 026 C integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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