This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Paving Stones 112 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Paving Stones 112 integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Compatible with Marmoset Toolbag, Unreal Engine, Cinema 4D, Houdini and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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