Ground 035 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the beach, dirt character of real ground surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Ground 035 into their material library and continue working without a single rebake.
Engine compatibility: Houdini, Cinema 4D, Unity, 3ds Max and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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