Ground 070 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the autumn, brown character of real ground surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Ground 070 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Tested across Cinema 4D, Unreal Engine, Marmoset Toolbag, Unity and 3ds Max. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Ground 070 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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