This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wood 073 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 073 integrates without negotiation. Indie game studios will recognise the workflow immediately.
Engine compatibility: Cinema 4D, 3ds Max, Unity, Blender and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Purchase grants you permanent access via your account. Combine Wood 073 with any two other assets in the same checkout to trigger the bundle discount automatically.
