Rock Face 01 is a production-ready 3D asset built for indie game studios who need a model to drop in and stay in. The mesh is checked for clean topology, sensible UVs, and engine-agnostic export.
Technical specs: clean quad-leaning topology, predictable UVs, GLB, OBJ and FBX export. Materials use standard PBR conventions (BaseColor / Normal / Roughness / Metalness / AO).
Suited for indie game studios who care about engine fit. Rock Face 01 drops into Unity, Unreal, Blender, or your renderer of choice without manual cleanup.
Engine support: 3ds Max, Blender, Cinema 4D, Unreal Engine and Unity. The asset arrives with consistent units, sensible pivot, and PBR-mapped materials wherever textures are bundled.
Every purchase is final and yours to keep. Rock Face 01 lives in your library, ready for the next project that needs it.
