In stock

Net 003 B

€38.52

Net 003 B delivers color, displacement, normal, roughness, opacity maps ready to drop into Blender or any modern renderer.

SKU: TA-ACG-NET003B Tags: , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Net 003 B ships ready for production use, not as a sample.

Technical specs: color, displacement, normal, roughness, opacity channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Net 003 B carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Drop into Blender, Marmoset Toolbag, 3ds Max, Unreal Engine and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.