This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Roofing Tiles 014 C ships ready for production use, not as a sample.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, opacity, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Roofing Tiles 014 C carries enough resolution for hero shots and tiles cleanly for repeating surfaces.
Roofing Tiles 014 C loads cleanly into Marmoset Toolbag, Unity, Houdini, Blender and 3ds Max. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Roofing Tiles 014 C integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
