In stock

Leather 036 A

37.71$

Leather 036 A: technical PBR material with documented channels for predictable shader behaviour.

SKU: TA-ACG-LEATHER036A Tags: , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Leather 036 A ships ready for production use, not as a sample.

The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.

Built for indie game studios who need a material to drop into a scene and stay there. Leather 036 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Compatible with Unreal Engine, Maya, Houdini, 3ds Max and Blender. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Purchase grants you permanent access via your account. Combine Leather 036 A with any two other assets in the same checkout to trigger the bundle discount automatically.

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