Surface character: red, rough and broken. Red Brick Plaster Patch 02 is an outdoor material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at indie game studios who prefer accuracy over flair. Red Brick Plaster Patch 02 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Engine compatibility: Cinema 4D, Unity, Marmoset Toolbag, Blender and Maya. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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