In stock

Travertine 011

41.00$

Hand-checked travertine material — ships with the channels you need at 8K.

SKU: TA-ACG-TRAVERTINE011 Tags: , , ,
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Travertine 011 brings a green, marble and stone surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Blender.

Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Built for ArchViz teams who need a material to drop into a scene and stay there. Travertine 011 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Compatible with Blender, Unreal Engine, Unity, Houdini and 3ds Max. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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