In stock

Fabric 014

40.49$

Tileable fabric surface captured for production use, full PBR coverage at 8K.

SKU: TA-ACG-FABRIC014 Tags: , , , ,
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Fabric 014 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the fabric, green character of real fabric surfaces without forcing you to spend an evening rebaking maps.

Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, opacity channels — exactly what a metallic-roughness pipeline needs to render predictably.

Built for VFX departments who need a material to drop into a scene and stay there. Fabric 014 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Fabric 014 loads cleanly into Maya, Unreal Engine, Cinema 4D, Houdini and Marmoset Toolbag. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

Every purchase is final and lifetime. Fabric 014 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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