In stock

Snow 010 A

€35.43

Snow 010 A delivers color, displacement, normal, roughness, ambient-occlusion maps ready to drop into Maya or any modern renderer.

SKU: TA-ACG-SNOW010A Tags: , ,
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Snow 010 A delivers a snow PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.

Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Targeted at VFX departments who prefer accuracy over flair. Snow 010 A won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.

Snow 010 A loads cleanly into Maya, Unreal Engine, Houdini, Unity and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.