In stock

Concrete 041 C

40.60$

Concrete 041 C delivers color, displacement, normal, roughness, ambient-occlusion, metalness maps ready to drop into Blender or any modern renderer.

SKU: TA-ACG-CONCRETE041C Tags: , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Concrete 041 C ships ready for production use, not as a sample.

The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion, metalness channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Concrete 041 C integrates without negotiation. 3D artists will recognise the workflow immediately.

Drop into Blender, Houdini, Cinema 4D, Marmoset Toolbag and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Every purchase is final and lifetime. Concrete 041 C integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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