Rusty Metal 04 delivers a man made PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
All maps ship at up to 16K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Built for indie game studios who need a material to drop into a scene and stay there. Rusty Metal 04 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with 3ds Max, Houdini, Blender, Unreal Engine and Maya. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Purchase grants you permanent access via your account. Combine Rusty Metal 04 with any two other assets in the same checkout to trigger the bundle discount automatically.

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