Alarm Clock 01 is a hand-checked 3D asset — topology, UVs and PBR maps validated before listing. It loads cleanly into the engines and tools your pipeline uses.
Format coverage: GLB, OBJ and FBX. Where applicable, PBR maps are bundled at up to 2K so the asset is render-ready out of the archive.
Built for ArchViz teams who need shippable assets, not academic exercises. Alarm Clock 01 integrates into hero shots and background fillers alike, on real-time and offline pipelines.
Works across Unity, Houdini, Maya, Marmoset Toolbag and Unreal Engine. Real-time and offline rendering pipelines both treat Alarm Clock 01 as a first-class asset, no special handling required.
Every purchase is final and yours to keep. Alarm Clock 01 lives in your library, ready for the next project that needs it.
