In stock

Asphalt 017

43.29$

Tile-tested asphalt pack — asphalt, damaged and road character with the maps your shader graph expects.

SKU: TA-ACG-ASPHALT017 Tags: , , ,
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Surface character: asphalt, damaged and road. Asphalt 017 is an asphalt material captured for production rendering, with maps that behave the way your shader graph expects.

All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Asphalt 017 integrates without negotiation. Indie game studios will recognise the workflow immediately.

Drop into Houdini, Unity, 3ds Max, Maya and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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