In stock

Asphalt 020 S

43.16

Production asphalt pack — covers color, displacement, normal, roughness, ambient-occlusion at up to 2K, no rebake needed.

SKU: TA-ACG-ASPHALT020S Tags: , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Asphalt 020 S ships ready for production use, not as a sample.

Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Asphalt 020 S carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Compatible with Marmoset Toolbag, 3ds Max, Cinema 4D, Blender and Houdini. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.