In stock

Brick Wall 13

33.86$

A clean rough surface, captured and processed for direct integration into Unity.

SKU: TA-PH-BRICK_WALL_13 Tags: , , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Brick Wall 13 ships ready for production use, not as a sample.

All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Use cases include game environments, ArchViz interiors and exteriors, product visualisations, motion graphics, and educational content. Brick Wall 13 carries enough resolution for hero shots and tiles cleanly for repeating surfaces.

Brick Wall 13 loads cleanly into Unity, Unreal Engine, Houdini, Marmoset Toolbag and Cinema 4D. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

Every purchase is final and lifetime. Brick Wall 13 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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