In stock

Bricks 008

36.86$

Bricks 008: technical PBR material with documented channels for predictable shader behaviour.

SKU: TA-ACG-BRICKS008 Tags: , , , , ,
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Bricks 008 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the bricks, church character of real bricks surfaces without forcing you to spend an evening rebaking maps.

Maps included: color, displacement, normal, roughness, ambient-occlusion. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.

Suited for any pipeline that respects PBR conventions: ArchViz teams can drop Bricks 008 into their material library and continue working without a single rebake.

Drop into Houdini, Blender, Unity, Maya and Unreal Engine without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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