In stock

Bricks 031

38.95$

Drop-in PBR material: bricks, modern and stone. Channels included for product visualisers.

SKU: TA-ACG-BRICKS031 Tags: , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Bricks 031 ships ready for production use, not as a sample.

Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Bricks 031 integrates without negotiation. Product visualisers will recognise the workflow immediately.

Drop into Unity, Marmoset Toolbag, 3ds Max, Unreal Engine and Cinema 4D without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.

Once purchased, Bricks 031 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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