In stock

Brown Leather

31.90$

Tile-tested leather pack — leather, brown and chair character with the maps your shader graph expects.

SKU: TA-PH-BROWN_LEATHER Tags: , , , , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Brown Leather ships ready for production use, not as a sample.

Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Suited for any pipeline that respects PBR conventions: product visualisers can drop Brown Leather into their material library and continue working without a single rebake.

Brown Leather loads cleanly into Maya, Marmoset Toolbag, Cinema 4D, Blender and 3ds Max. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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