Chip 006 delivers a chip PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Built for indie game studios who need a material to drop into a scene and stay there. Chip 006 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Chip 006 loads cleanly into Houdini, 3ds Max, Cinema 4D, Unreal Engine and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.
Every purchase is final and lifetime. Chip 006 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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