In stock

Chip 006

29.56$

Chip 006 — production-grade PBR material set with color, displacement, normal, roughness, metalness channels at up to 8K.

SKU: TA-ACG-CHIP006 Tags: , , ,
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Chip 006 delivers a chip PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.

Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.

Built for indie game studios who need a material to drop into a scene and stay there. Chip 006 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Chip 006 loads cleanly into Houdini, 3ds Max, Cinema 4D, Unreal Engine and Blender. There is no proprietary metadata or vendor-specific quirk — the maps are plain image files at industry-standard channel layouts.

Every purchase is final and lifetime. Chip 006 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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