Christmas Tree Ornament 021 brings a christmas, design and green surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.
Technical specs: color, displacement, normal, roughness, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Christmas Tree Ornament 021 into their material library and continue working without a single rebake.
Drop into Unreal Engine, Blender, 3ds Max, Unity and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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