Surface character: metal, metallic and metal sheet. Corrugated Iron 02 is a man made material captured for production rendering, with maps that behave the way your shader graph expects.
Resolution scales up to 16K, packaged across JPG, PNG and EXR. The set covers color, normal, roughness, displacement, AO channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at ArchViz teams who prefer accuracy over flair. Corrugated Iron 02 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Maya, Cinema 4D, Marmoset Toolbag, Unity and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Corrugated Iron 02 integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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