In stock

Facade 010

33.05$

Hi-res facade material — building, facade and glass, mapped for tiling and engine-agnostic use.

SKU: TA-ACG-FACADE010 Tags: , , , ,
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Facade 010 delivers a facade PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.

All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, emission, metalness, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Built for product visualisers who need a material to drop into a scene and stay there. Facade 010 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Compatible with Unity, Maya, 3ds Max, Blender and Unreal Engine. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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