Ground 038 is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the branches, dirt character of real ground surfaces without forcing you to spend an evening rebaking maps.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Targeted at 3D artists who prefer accuracy over flair. Ground 038 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Tested across 3ds Max, Houdini, Cinema 4D, Maya and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.
Once purchased, Ground 038 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

There are no reviews yet.