This props model was processed for direct import into modern game engines and DCC tools. Machete arrives with the geometry and maps your scene expects.
Specs: GLB, OBJ and FBX, with PBR maps at up to 2K when the asset includes textures. UVs are non-overlapping in the primary channel; lightmap UV is included where appropriate.
Use cases include game scenes, ArchViz furniture and props, product visualisations, motion graphics set dressing, AR/VR experiences, and educational content. Machete fits without negotiation.
Works across Unreal Engine, Blender, Unity, 3ds Max and Marmoset Toolbag. Real-time and offline rendering pipelines both treat Machete as a first-class asset, no special handling required.
Every purchase is final and yours to keep. Machete lives in your library, ready for the next project that needs it.
