Surface character: metal and steel. Metal 040 is a metal material captured for production rendering, with maps that behave the way your shader graph expects.
Maps included: color, displacement, normal, roughness, metalness. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Built for 3D artists who need a material to drop into a scene and stay there. Metal 040 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Compatible with Unreal Engine, Houdini, Marmoset Toolbag, Maya and 3ds Max. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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