This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Paving Stones 113 ships ready for production use, not as a sample.
Technical specs: color, displacement, normal, roughness, ambient-occlusion channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Targeted at ArchViz teams who prefer accuracy over flair. Paving Stones 113 won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into Houdini, Unity, Unreal Engine, Blender and 3ds Max without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Paving Stones 113 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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