In stock

Planks 026 A

38.68$

Planks 026 A: tile-mapped planks material — planks and wood, 8K, drop and render.

SKU: TA-ACG-PLANKS026A Tags: ,
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Planks 026 A brings a planks and wood surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unreal Engine.

Technical specs: color, displacement, normal, roughness, ambient-occlusion, metalness channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.

Built for indie game studios who need a material to drop into a scene and stay there. Planks 026 A works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.

Compatible with Unreal Engine, Marmoset Toolbag, Blender, Maya and Unity. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

Every purchase is final and lifetime. Planks 026 An integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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