Quarry Wall 02 brings a rough, wall and rock surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Cinema 4D.
All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Suited for any pipeline that respects PBR conventions: product visualisers can drop Quarry Wall 02 into their material library and continue working without a single rebake.
Drop into Cinema 4D, Blender, Maya, 3ds Max and Unity without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Quarry Wall 02 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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