This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Rocky Terrain 02 ships ready for production use, not as a sample.
Technical specs: color, normal, roughness, displacement, AO channels at up to 8K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for motion designers who need a material to drop into a scene and stay there. Rocky Terrain 02 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Maya, 3ds Max, Unreal Engine, Blender and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Buy once, re-download anytime from your account. There are no subscriptions, no extra tiers, and no surprise renewals — your library stays with you.

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