Rough Plaster Broken is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the rough, brown character of real plaster concrete surfaces without forcing you to spend an evening rebaking maps.
Maps included: color, normal, roughness, displacement, AO. Format coverage: JPG, PNG and EXR. Resolution ladder runs to 8K, so you can pick the tier that fits your VRAM and target platform.
Built for VFX departments who need a material to drop into a scene and stay there. Rough Plaster Broken works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Engine compatibility: Unreal Engine, Marmoset Toolbag, Blender, Maya and Cinema 4D. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
Every purchase is final and lifetime. Rough Plaster Broken integrates into your pipeline, and the next time you need a similar surface, you already have it on file.

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