Surface character: rough, uneven and weathered. Rustic Stone Wall 02 is a man made material captured for production rendering, with maps that behave the way your shader graph expects.
Technical specs: color, normal, roughness, displacement, AO channels at up to 2K. Files are exported as JPG, PNG and EXR. Tiling has been validated; normal-map convention is clearly tagged so you don’t fight your shader.
Built for VFX departments who need a material to drop into a scene and stay there. Rustic Stone Wall 02 works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into 3ds Max, Maya, Unity, Unreal Engine and Blender without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Rustic Stone Wall 02 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.
