Square Tiled Wall brings a patterned, brick and square tiles surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into 3ds Max.
All maps ship at up to 2K in JPG, PNG and EXR. The included channels are color, normal, roughness, displacement, AO, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.
Targeted at product visualisers who prefer accuracy over flair. Square Tiled Wall won’t surprise your render: tiling is clean, normals are correctly oriented, and the displacement scale is documented.
Drop into 3ds Max, Blender, Cinema 4D, Houdini and Maya without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Every purchase is final and lifetime. Square Tiled Wall integrates into your pipeline, and the next time you need a similar surface, you already have it on file.
