Sungka Board 02 captures a game, boardgame and wooden subject as a clean 3D asset suited for both real-time and offline renderers. No remeshing or UV repair is required before integration.
Files: GLB, OBJ and FBX. The mesh is exported with consistent units, sensible pivot, and no leftover construction history that breaks importers.
Whether you populate a game level, dress an ArchViz scene, or stage a product render, Sungka Board 02 carries the geometric quality and texturing required for close inspection.
Compatible with Cinema 4D, Unity, Houdini, 3ds Max and Maya. The export formats are plain GLB, OBJ, and FBX — no proprietary container, no DRM, no engine-specific quirk.
Buy once, re-download forever. No subscription, no usage caps, no time limits — Sungka Board 02 stays in your account and your projects.

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