In stock

Tiles 038

40.45$

A clean bright surface, captured and processed for direct integration into Unity.

SKU: TA-ACG-TILES038 Tags: , , , , ,
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Tiles 038 brings a bright, dirty and grey surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.

All maps ship at up to 8K in JPG, PNG and EXR. The included channels are color, displacement, normal, roughness, ambient-occlusion, with both DirectX and OpenGL normal-map conventions where it matters. No additional baking is required for standard PBR workflows.

Suited for any pipeline that respects PBR conventions: 3D artists can drop Tiles 038 into their material library and continue working without a single rebake.

Engine compatibility: Unity, Blender, Cinema 4D, Marmoset Toolbag and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

Once purchased, Tiles 038 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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