Tiles 129 B delivers a tiles PBR set hand-checked before listing. Tiling is verified, normal-map direction is documented, and the channels are exported at the resolution your project needs.
Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness, ambient-occlusion channels — exactly what a metallic-roughness pipeline needs to render predictably.
Built for product visualisers who need a material to drop into a scene and stay there. Tiles 129 B works equally well in real-time engines and offline renderers, on hero close-ups and on background fillers.
Drop into Houdini, Unreal Engine, 3ds Max, Unity and Marmoset Toolbag without conversion. Both DirectX and OpenGL normal-map flavours are present where applicable, and the displacement scale is calibrated for typical scene units.
Once purchased, Tiles 129 B stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.

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