Tiles 135 C is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the blue, broken character of real tiles surfaces without forcing you to spend an evening rebaking maps.
The pack is shipped at up to 8K in JPG, PNG and EXR. Color, displacement, normal, roughness, ambient-occlusion channels are included, and the maps are tested for tiling continuity and consistent UV scaling out of the box.
Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Tiles 135 C integrates without negotiation. ArchViz teams will recognise the workflow immediately.
Engine compatibility: Blender, Marmoset Toolbag, Houdini, 3ds Max and Unreal Engine. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.
One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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