In stock

Wallpaper 002 C

30.07$

Drop-in PBR material: mold, wallpaper and woodchip. Channels included for indie game studios.

SKU: TA-ACG-WALLPAPER002C Tags: , ,
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Wallpaper 002 C is a production-grade PBR material designed for direct integration into modern shader pipelines. It captures the mold, wallpaper character of real wallpaper surfaces without forcing you to spend an evening rebaking maps.

Resolution scales up to 8K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wallpaper 002 C integrates without negotiation. Indie game studios will recognise the workflow immediately.

Engine compatibility: 3ds Max, Blender, Maya, Unreal Engine and Unity. The channels match the names and roles expected by every major shader graph, so importing is a drag-and-drop.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.

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