In stock

Wood 053

40.39

A clean fine surface, captured and processed for direct integration into Maya.

SKU: TA-ACG-WOOD053 Tags: , ,
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This material was processed for accurate tiling, predictable normal direction, and clean displacement at the resolution your hero shots need. Wood 053 ships ready for production use, not as a sample.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Whether you ship a real-time game, a hero-shot render, or an architectural walkthrough, Wood 053 integrates without negotiation. Motion designers will recognise the workflow immediately.

Compatible with Maya, Unreal Engine, Cinema 4D, Houdini and Marmoset Toolbag. The asset uses standard channel naming (BaseColor, Normal, Roughness, Metalness, Displacement, AO), and ships in formats every importer understands.

One purchase, lifetime access in your account. The files are yours to use across as many projects as you ship, with no per-project fee structure on top.