In stock

Wood 066

37.50

A clean brown surface, captured and processed for direct integration into Unity.

SKU: TA-ACG-WOOD066 Tags: , ,
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Wood 066 brings a brown, smooth and wood surface into your scene with the channels you actually use. The set is cleaned for tiling, the normal-map flavour is documented, and the maps load directly into Unity.

Resolution scales up to 2K, packaged across JPG, PNG and EXR. The set covers color, displacement, normal, roughness channels — exactly what a metallic-roughness pipeline needs to render predictably.

Suited for any pipeline that respects PBR conventions: indie game studios can drop Wood 066 into their material library and continue working without a single rebake.

Tested across Unity, Marmoset Toolbag, Blender, Maya and Unreal Engine. The maps load directly into Principled BSDF or equivalent metallic-roughness graphs in any modern renderer.

Once purchased, Wood 066 stays in your library indefinitely. You can re-download on any device, keep using the maps across new projects, and bundle additional materials for the auto-discount.